at Velocities
open fun atVelocities(translation: Double, translationUnit: Velocity<Distance>, rotation: Double, rotationUnit: Velocity<Angle>): TrajectoryVelocityConstraint
Make a translation and angular velocity constraint.
Return
The velocity constraint
Parameters
translation
The translation velocity
translation Unit
The unit of the translation velocity
rotation
The angular velocity
rotation Unit
The unit of the angular velocity