atVelocities

open fun atVelocities(translation: Double, translationUnit: Velocity<Distance>, rotation: Double, rotationUnit: Velocity<Angle>): TrajectoryVelocityConstraint

Make a translation and angular velocity constraint.

Return

The velocity constraint

Parameters

translation

The translation velocity

translationUnit

The unit of the translation velocity

rotation

The angular velocity

rotationUnit

The unit of the angular velocity