strafe To
open fun strafeTo(endPositionInches: Vector2d, velConstraint: TrajectoryVelocityConstraint, accelConstraint: TrajectoryAccelerationConstraint): RoadRunner.RoadRunnerTrajectoryTaskBuilder
Move in a strafe straight line to a given position with custom velocity and acceleration constraints.
Return
The builder
Parameters
end Position Inches
The end position (inches)
vel Constraint
The velocity constraint (inches/sec)
accel Constraint
The acceleration constraint (inches/sec^2)