spline To Spline Heading
open fun splineToSplineHeading(endPoseInchRad: Pose2d, endHeadingRad: Double, velConstraint: TrajectoryVelocityConstraint, accelConstraint: TrajectoryAccelerationConstraint): RoadRunner.RoadRunnerTrajectoryTaskBuilder
Spline to a given position with a spline heading and custom velocity and acceleration constraints.
Return
The builder
Parameters
end Pose Inch Rad
The end pose (in, in, radians)
end Heading Rad
The end heading (radians)
vel Constraint
The velocity constraint (inches/sec)
accel Constraint
The acceleration constraint (inches/sec^2)