moveTowardsAngle

open fun moveTowardsAngle(current: Measure<Angle>, target: Measure<Angle>, maxDelta: Measure<Angle>): Measure<Angle>

Same as moveTowards, but makes sure the values interpolate correctly when they wrap around 1 revolution (360 degrees).

Return

The new value.

Parameters

current

The current angle.

target

The angle to move towards.

maxDelta

The maximum change that should be applied to the value.