Generator

class Generator(motor: DcMotor, ticksPerRevolution: Number, reduction: Double, wheelDiameter: Measure<Distance>?)

Dynamic generator for encoder tick conversions based on a motor.

Constructors

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constructor(motor: DcMotor, ticksPerRevolution: Number, reduction: Double, wheelDiameter: Measure<Distance>?)

Functions

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fun angle(ticks: Int): Measure<Angle>

Get an angle from the provided encoder ticks.

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fun distance(ticks: Int): Measure<Distance>?

Get a distance from the provided encoder ticks.

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Get the current encoder acceleration in a distance. Note that the motor attached to this generator must be an instance of Motor, or an exception will be thrown.

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Get the current encoder ticks in an angle.

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Get the angular acceleration of the encoder. Note that the motor attached to this generator must be an instance of Motor, or an exception will be thrown.

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Get the angular velocity of the encoder.

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Get the current encoder ticks in a distance.

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Get the current encoder velocity in a distance.

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fun ticks(angle: Measure<Angle>): Int

Get encoder ticks from the provided angle.

fun ticks(distance: Measure<Distance>): Int?

Get encoder ticks from the provided distance.