LookupTable

open class LookupTable<T : Number?, R> : TreeMap<K, V>

A lookup table

Utility from FTCLib Source

Since

1.0.0-pre

Parameters

<T>

the input type

<R>

the output type

Constructors

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constructor()

Functions

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open fun add(key: T, out: R)
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open fun getClosest(key: T): R
Returns the closest possible value for the given key.

Inherited functions

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open fun ceilingEntry(key: K): Map.Entry<K, V>
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open fun ceilingKey(key: K): K
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open fun clear()
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open fun clone(): Any
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open fun comparator(): Comparator<in K>
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open fun compute(key: K, remappingFunction: BiFunction<in K, in V, out V>): V
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open fun computeIfAbsent(key: K, mappingFunction: (in K) -> out V): V
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open fun computeIfPresent(key: K, remappingFunction: BiFunction<in K, in V, out V>): V
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open fun containsKey(key: Any): Boolean
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open fun containsValue(value: Any): Boolean
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open fun entrySet(): Set<Map.Entry<K, V>>
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open fun equals(o: Any): Boolean
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open fun firstEntry(): Map.Entry<K, V>
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open fun firstKey(): K
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open fun floorEntry(key: K): Map.Entry<K, V>
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open fun floorKey(key: K): K
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open fun forEach(action: BiConsumer<in K, in V>)
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open fun get(key: Any): V
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open fun getOrDefault(key: Any, defaultValue: V): V
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open fun hashCode(): Int
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open fun headMap(toKey: K): SortedMap<K, V>
open fun headMap(toKey: K, inclusive: Boolean): NavigableMap<K, V>
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open fun higherEntry(key: K): Map.Entry<K, V>
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open fun higherKey(key: K): K
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open fun isEmpty(): Boolean
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open fun keySet(): Set<K>
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open fun lastEntry(): Map.Entry<K, V>
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open fun lastKey(): K
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open fun lowerEntry(key: K): Map.Entry<K, V>
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open fun lowerKey(key: K): K
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open fun merge(key: K, value: V, remappingFunction: BiFunction<in V, in V, out V>): V
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open fun pollFirstEntry(): Map.Entry<K, V>
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open fun pollLastEntry(): Map.Entry<K, V>
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open fun put(key: K, value: V): V
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open fun putAll(map: Map<out K, out V>)
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open fun putIfAbsent(key: K, value: V): V
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open fun remove(key: Any, value: Any): Boolean
open fun remove(key: Any): V
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open fun replace(key: K, value: V): V
open fun replace(key: K, oldValue: V, newValue: V): Boolean
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open fun replaceAll(function: BiFunction<in K, in V, out V>)
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open fun size(): Int
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open fun subMap(fromKey: K, toKey: K): SortedMap<K, V>
open fun subMap(fromKey: K, fromInclusive: Boolean, toKey: K, toInclusive: Boolean): NavigableMap<K, V>
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open fun tailMap(fromKey: K): SortedMap<K, V>
open fun tailMap(fromKey: K, inclusive: Boolean): NavigableMap<K, V>
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open fun toString(): String
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open fun values(): Collection<V>