constraint In
open fun constraintIn(inUnit: Velocity<Distance>, constraint: TrajectoryVelocityConstraint): TrajectoryVelocityConstraint
open fun constraintIn(inUnit: Velocity<Velocity<Distance>>, constraint: TrajectoryAccelerationConstraint): TrajectoryAccelerationConstraint
Convert a constraint to a new unit.
Return
The constraint in the new unit for use in the builder
Parameters
in Unit
The unit of the constraint (will be converted to inches)
constraint
The constraint