constraintIn

open fun constraintIn(inUnit: Velocity<Distance>, constraint: TrajectoryVelocityConstraint): TrajectoryVelocityConstraint
open fun constraintIn(inUnit: Velocity<Velocity<Distance>>, constraint: TrajectoryAccelerationConstraint): TrajectoryAccelerationConstraint

Convert a constraint to a new unit.

Return

The constraint in the new unit for use in the builder

Parameters

inUnit

The unit of the constraint (will be converted to inches)

constraint

The constraint