with Camera Orientation
open fun withCameraOrientation(@NonNull orientation: YawPitchRollAngles): AprilTag.CameraPoseBuilder
Set the orientation of the camera relative to the robot's center of rotation.
Return
this instance
Parameters
orientation
the raw YawPitchRollAngles instance to use, must follow the standard FTC coordinate system
open fun withCameraOrientation(@NonNull yaw: Measure<Angle>, @NonNull pitch: Measure<Angle>, @NonNull roll: Measure<Angle>): AprilTag.CameraPoseBuilder
Set the orientation of the camera relative to the robot's center of rotation.
Return
this instance
Parameters
yaw
the yaw angle of the camera, zero defaults to forward, +yaw is left, -yaw is right
pitch
the pitch angle of the camera, zero defaults to parallel with the ground, +pitch is up, -pitch is down
roll
the roll angle of the camera, zero defaults to no roll, +roll is clockwise, -roll is counterclockwise